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Steal Or Die Wiki

Get the loot.
Make it out.

A better haul starts with a way back. Learn what you carry, what can hear you, and when one more grab is one too many.

Steal Or Die by Vantage Gameworks · Play on Roblox ↗

Official Steal Or Die artwork: a survivor carrying a gold bar through a corridor while a creature follows
THE HAUL IS ONLY HALF THE JOBOfficial promotional artwork
v1.45 OFFICIAL DESCRIPTION

Four maps. New ground to learn. Facility and Office have expanded. Supermarket joins Facility, Office and American Dorm.

See the current maps ↗
01 / YOUR FIRST RUN

Start with a route you can finish.

Inspect, collect and get out alive. Follow the four checks below, then use the full guide for PC prompts and hiding preparation.

  1. 01

    Read the pickup

    Check its own price and kilograms. THIS RUN is your haul so far, not the item's price.

  2. 02

    Know the way back

    Learn a short return path before a heavier load makes the trip harder.

  3. 03

    Keep your clues quiet

    The entity hears footsteps and voice. Use a prepared hiding route when danger closes in.

  4. 04

    Watch the exit

    Use its actual status. A promising haul still needs to make it out alive.

Read the complete first-escape guide ↗Advice based on the official loop and documented HUD.
02 / THE NEXT MOVE

Read the risk
before the price.

More valuable loot can slow you down. The right next action changes with your return route, your load and the threat nearby.

Prepare a hiding option ↗
A

Known route. Exit available.

With a manageable load, head back with what you have. Another detour adds exposure to a haul already in your hands.

Check exit and route cues ↗
B

Unknown route. Heavy load.

Stop adding weight. Identify a way back while you can still move, then reconsider the next pickup.

See whether a pickup fits ↗

These are tactical checks, not measured escape guarantees. Follow the current prompts and conditions in your round.

03 / A BETTER LOOT QUESTION

More dollars.
Less room to move.

In two historical pickup screenshots, a Desk Fan offers more total value than a Keyboard—but uses two and a half times the weight.

The fan adds $12 for 1.5 kg more. When carrying space matters, the keyboard example uses it more efficiently.

Compare loot & plan your load ↗
READ THE ITEM TOOLTIPOBSERVED EXAMPLES
KeyboardCommon · $35 / 1 kg$35per kg
Desk FanUncommon · $47 / 2.5 kg$18.80per kg

Historical displayed values; the Keyboard and Fan scenes show a +10% FRIEND loot boost. Current labels may differ. This ratio ignores distance, danger and collection time.

04 / THE HEIST LOOP

A pickup is the beginning.

Steal Or Die is a survival heist. The developer also lets you play as the entity and hunt other players.

01

Enter

Recognize the building and a way back.

02

Inspect & collect

Read the value and weight. Finish the pickup action.

03

Manage the risk

Keep your load and noise under control.

04

Make it out

Check the exit state and get the haul out alive.

05

Plan the next run

Separate saved BALANCE from THIS RUN, then read your upgrade options.

Understand XP, skill points and rebirths ↗
05 / THE FIELD GUIDE

Pick the problem in front of you.

Go deeper when you need the controls, the calculation or the current source boundary.

06 / BEFORE YOU LOAD IN

Three things
to know.

Source review: October 18, 2026.
See sources and limitations ↗

Can the entity hear my voice?

The developer says it hears footsteps and voice. Check your actual microphone and device indicators; an exact hearing radius and universal account behavior have not been measured here.

Can I play as the monster?

Yes. Playing as the entity is officially advertised. The sources reviewed do not establish selection odds or a universal unlock requirement. Read the entity guide.

Are there any verified codes?

No verified public codes were found in sources reviewed on October 18, 2026. A game-specific redemption screen has not been verified. Read the complete code status.